Digital media infuse our daily lives and various studies have demonstrated the advantages of using them in the classroom. For these reasons, the LIH curriculum incorporates various tools such as laptops, iPads, interactive surfaces (interactive tabletops) and coding. We combine project-based learning with digital media to equip our students with 21st century skills.


This approach has a variety of objectives:

  1. To foster a responsible and civic use of digital media and to teach digital citizenship.
  2. Our teachers use digital media for educational purposes. All applications and programs are selected with the greatest of care to complement and diversify our teaching methods.
  3. Digital media are used to teach in all subject matters.
  4. Our teaching is innovative. Project-based instruction is at the heart of our educational system which allows students to contextualize their learning process and build upon their knowledge base.

Our use of digital media makes possible:

  1. A personalized learning process
  2. Individualized performance monitoring
  3. Increased motivation
  4. Greater creativity
  5. More risk-taking
  6. Greater cognitive development
  7. Constructive proofreading
  8. Ease of editing and sharing of information
  9. Increased collaboration
  10. Interactive reading activities (language, grammar and spelling tools)
  11. Improved computing skills
  12. A variety of visual aids
  13. Improvement in the presentation of one’s school work
  14. Richer and more comprehensive writing

Here are the criteria that we follow and which have established by the French Ministry of Education:

In Elementary School

In Elementary School, students’ digital skills are evaluated in the scope of the common core of knowledge, skills and culture in accordance with the dictates of the Common Report Card.

In Middle School

In Middle School, students’ digital skills are evaluated in the scope of the common core of knowledge, skills and culture in accordance with the dictates of the Livret Scolaire Unique (French Permanent Record). For students in Troisième (9th grade) digital skills are evaluated in scope of earning one’s “Diplôme National de Brevet” (Middle School Certificate). The written portion of the Middle School Certificate in Math, Science and Technology now includes a computer coding exercise.

In High School

In High School, students’ digital skills are evaluated in the scope of the “Brevet Informatique et Internet” (Computing and Internet Certificate: B2i) and its purpose is to ascertain the student’s mastery of multimedia and internet skills.

The Computing and Internet Certificate (B2i) evaluates students’ skills in various areas:

  1. How to work in an evolving digital environment
  2. How to be responsible
  3. How to create, process, maximize and disseminate digital documents
  4. How to organize one’s research
  5. How to communicate, network and collaborate

Students are evaluated by teachers using real-life situations. Computing and Internet skills are acquired and are tested over the three years of High School (Level 3: B2i High School).



Our educational programs are always chosen with care, using complementary learning aids. For us, the iPad is a very interesting tool that we put to multiple uses.  It is integrated interactively into the teaching process, both visual and auditory. The student’s creation of visual learning aids not only allows for the mastery of the tool itself but also for the sharing of classroom activities with one’s family… QR codes can be an incredible resource. Our teachers also create auditory aids to assist in language learning (French, English, Spanish and other languages).



Our use of computers is consistent with the curricula of the French Ministry of Education, which states that “all teaching should contribute to the development of methodological skills to increase learning efficiency and to contribute to each child’s success…. Reference tools such as libraries should be used. Learning resource centers and computers are crucial complementary aids….” in all subject areas beginning is Cycle 2.

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